Characters & wearables
Laced leather corset
A laced leather corset displayed on a dress form. A reference for wearable assets where fine stitching has to survive aggressive texture compression.
- Triangles
- 17,606
- Vertices
- 11,067
- Meshes
- 1
- File size
- 868 KB
- Format
- GLB (glTF 2.0)
- Licence
- CC0 1.0 (public domain)
- Source library
- Khronos glTF Sample Assets
What this model teaches
- Wearables need clean edge loops where they meet a body; a dense mesh like this would usually be retopologised before rigging to a character.
- Even after resizing textures to 1024px, the stitching and lacing survive — the normal map is doing more work than the colour map here.
- Thin, layered geometry is a known weak spot for single-image generation. Use multi-view references for clothing where possible.
Material features
- Base colour
- Metallic-roughness
- Normal map
- Occlusion