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Documentation

  • Overview
  • Quickstart
  • API reference
  • Export formats
  • Credits and limits
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threeD documentation

Everything you need to use the studio and the API. New here? Start with the quickstart. Unsure about a term? Check the 3D glossary.

  • Quickstart

    Create an account, generate your first model from text or an image, inspect it in the viewer and export it, step by step.

  • API reference

    Endpoints, authentication, request and response formats, webhooks and error codes for the threeD generation API.

  • Export formats

    Which export format to choose for game engines, the web, Apple AR and 3D printing, and what each format keeps or drops.

  • Credits and limits

    How credits are charged and refunded, monthly allowances per plan, file size limits and how many jobs can run at once.

threeD

Generate, texture, remesh and rig 3D models in the browser. Export to the engines and printers you already use.

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Sample models are CC0 assets from Poly Haven and the Khronos glTF sample set.